基于分层博弈的二阶多智能体系统分组编队
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1.青岛大学;2.北京工业大学

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TP273

基金项目:

国家自然科学基金(项目编号:62373205、62033007)、山东省泰山学者项目(编号:tstp20230624)、山东省泰山学者攀登计划,以及青岛大学系统科学+联合研究项目(XT2024101)。


Grouped Formation Control of Second-Order Multi-Agent Systems Based on Hierarchical Games
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the National Natural Science Foundation of China (Grant Nos. 62373205 and 62033007), Taishan Scholars Project of Shandong Province of China (No. tstp20230624), Taishan scholars Climbing Program of Shandong Province of China, and Systems Science Plus Joint Research Program of Qingdao University (XT2024101).

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    摘要:

    针对二阶多智能体系统的分组编队问题, 本文提出一种面向给定任务参数的分层博弈协同控制方案. 首先, 建立了“任务参数--组间均衡参考生成--组内协调”的三层架构, 其中低维参数 $\theta$ 用于对预设模板族进行平移、统一缩放与整体旋转, 并通过参数化成本函数塑造领导者层的唯一纳什均衡. 其次, 针对领导者层设计了仅交换聚合估计辅助变量的分布式均衡参考生成算法, 领导者之间无需交换物理位置与速度即可生成均衡参考; 进一步从通信层状态不可唯一辨识性的角度刻画了公开辅助变量对物理初始状态的状态掩蔽作用. 针对跟随者层, 设计了利用局部相对状态与组内可信广播信息的控制律以实现紧凑跟随. 在任务参数为常值时, 严格证明了闭环系统全局指数收敛到期望分组编队状态, 并说明公开辅助变量与真实物理位置在稳态上保持显式分离. 最后, 通过56智能体仿真和分段常值任务切换算例验证了所提方法在较大规模场景下的收敛性、模板重构能力以及通信层状态掩蔽特性.

    Abstract:

    A hierarchical game-based cooperative control scheme is developed for the grouped formation of second-order multi-agent systems under given or externally updated task parameters. First, a three-layer architecture consisting of task-parameter specification, inter-group equilibrium-reference generation, and intra-group coordination is established. The low-dimensional parameter vector $\theta$ performs translation, uniform scaling, and rotation of a prescribed template family, and shapes the unique Nash equilibrium of the leaders through parameterized cost functions. Second, a distributed equilibrium-seeking algorithm that exchanges only aggregative-estimation auxiliary variables is designed for the leaders, so that equilibrium references can be generated without sharing physical positions or velocities. The resulting public communication signals are further shown to be non-uniquely informative about the physical initial states, which yields a communication-layer state-masking effect. For the followers, a control law based on local relative states and trusted intra-group broadcast signals is developed to achieve compact coordination. Furthermore, under constant task parameters, global exponential convergence of the whole closed-loop system to the desired grouped formation is rigorously established, and the steady-state separation between the public auxiliary variables and the actual physical positions is characterized. Finally, a 56-agent example and a piecewise-constant task-switching example illustrate the convergence, template-reconfiguration capability, and communication-layer state-masking property of the proposed method in moderately large-scale scenarios.} \enkeyword{Multi-agent systems; grouped formation; hierarchical games; Nash equilibrium; state masking; cooperative control

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  • 收稿日期:2026-04-04
  • 最后修改日期:2026-06-11
  • 录用日期:2026-06-12
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